Computer Graphics & Design

TECHNOLOGY FACULTY

šŸŽ“ Ā Course TypeElective
šŸ§© Ā Units1 - 4
šŸ—“ Ā TimingUnits 1 and 2 in Year 9, Units 3 and 4 in Year 10
ā± Ā Hours per week3
šŸ“š Ā Prior ExperienceNone required
āœļø Ā SelectionStudents can choose to do all 4 semesters or choose semesters that fit with other subject selections.
šŸ§­ Ā Future PathwaysArchitect, Graphic Artist, Engineer, Industrial Design, Artist, Photographer, Interface design, Animator

This course uses the design/make/appraise model to develop an understanding of graphic processes and creative concepts.

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Throughout the studentsā€™ years in the High School, various levels of study are available in this subject, and they are taken sequentially. There are no restrictions on entry into the course, since students work on individual programs within any class. They may therefore choose to take this subject at any stage during Years 8, 9 or 10.

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Students use a combination of 2D and 3D graphics software to create digital and printed content. Software studied in the course includes: Blender, Maya, Sketchup Pro, Photoshop, Illustrator, Indesign and Flash. Hardware used in the course includes: Digital SLR cameras, Graphics Tablets, 3D printing technology and Professional level colour printing. Students work to a series of project briefs which are designed to help them expand both their technical and creative skills. Students follow in-class demonstrations and tutorials to develop their knowledge of computer graphics systems. Students are encouraged to develop personal style and creativity in the production of their own work.

The course will include:

  • 3D design and animation
  • 3D materials simulation
  • 3D product design
  • 3D printing
  • Graphic design
  • Architectural basics
  • Advanced photo editing and montage
  • Interface design.

Students will also gain an understanding of how computer hardware and software can be optimised to produce fast-running, reliable graphics systems.

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Studentsā€™ final work is presented as a personal folio collection that is displayed electronically.

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For extension in this subject area, see also:

Digital Technologies Extension Project

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