Art Design and Technology Domain

Leigh Kenshole - Domain Leader 

Term 2 - Art Academy Report 

Over the past five weeks, we had the pleasure of hosting a remarkable artist workshop focused on monoprinting, led by visiting artist, Madeleine Palmer. This was an extraordinary chance for our students to delve into the world of printmaking and learn from an accomplished professional in the field. 

 

Workshop Details: The monoprinting workshop with Madeleine Palmer spanned over five weeks, offering an immersive experience for our students. During this time, our students had the opportunity to explore various monoprinting techniques under the expert guidance of Madeleine. They learned about materials, tools, and methods used in the printmaking process, gaining a comprehensive understanding of this captivating art form. 

Madeleine encouraged our students to embrace experimentation and take risks in their artistic endeavours. Through demonstrations, hands-on practice, and personalized feedback, she fostered an environment of creativity and exploration. Students were encouraged to express their unique perspectives and translate them onto the printing plate. 

 

We would like to thank Madeleine Palmer for sharing her expertise and inspiring our students with her artistry. This workshop has undoubtedly left an indelible mark on our aspiring artists, equipping them with new skills and nurturing their artistic journeys. 

 

Art Academy Team 

Penny Fernandez and Joanna Pham 

 

Year 8 Digital Technology

Throughout our classes of Digital Technology over the last couple of weeks, we have been testing and working with a computer called a Micro:bit, which is a pocket-sized computer that introduces you to programmed software and learning to code. The computer has an LED light display, buttons, sensors and many input/output features that when programmed lets it interact with you and your world. In the last couple of classes in small groups we have been assigned to code and design a program that could potentially help in real life. For example, students have made flashlights, music, words displayed off the Micro:bit. This task has been to fuel our creativity and teamwork skills and overall has been a great activity to participate in.  

 

In groups of two or three, we were given a case study about a group of students who went on a school camp where they couldn't bring their phones to entertain them. Our task was to create a device to help them get through this camp trip. Whether it was for survival reasons or for entertainment. In one group, they collaboratively worked together to code a music box on the Micro:bit. Another group coded a sound detector. This activity stimulated our creativity and helped us develop our coding skills.  

 

Juliette Hostein, Anastasia Saluni and Elijah Dixon.