Grade 1
Tiffany Dean (1A) Support: Nicole Morton, Kim Mavrogiannis
Susan Winter (1B)
Grade 1
Tiffany Dean (1A) Support: Nicole Morton, Kim Mavrogiannis
Susan Winter (1B)
Grade One Camp Day and Dinner
What an exciting day the Grade One students had, on Friday 17th November! With scavenger hunts, making Playdoh, directed drawings of Gerald the Giraffe, team games and a craft spinner, there was something for everyone to enjoy. We completed these activities in mixed groups from Prep to Grade Two so it was great for the students to get to know other students in different year levels. After a busy camp day, the Grade One’s could hardly contain their excitement to come back to school in their pjs at 5pm and play games with their friends. Following that they all had pizza for dinner and some fresh fruit while chatting with the Grade Twos. It went by in a flash and before we knew it, it was 7pm and time to go home with a zooper dooper in hand and a well earnt rest after a wonderful day!
How do you trap a dragon?
We have finished our narrative writing unit on Sidney Spider and have just started a new unit on instructional / procedural texts. Students have been learning about the structure of a text and what features we may need to include such as ingredients and the method for a recipe for example. Of course, we do this in a fun way and we are writing instructions on how to trap a dragon! You can help your child at home by exploring how procedures are used in everyday life through recipes or building lego for example.
What makes a plant a plant?
Our Discovery unit has continued this term and we have learnt many things about plants including what features they have and how they grow. We have watched lots of videos, read books and recently completed our craft sunflower activity where we showed our knowledge of the life cycle of a plant. We can’t wait for our excursion coming up soon to the Botanical Gardens. If you haven’t done so yet, be sure to action this event on Compass.
Maths at home
We often get asked about how you can help your child at home in Maths and one of the easiest and fun ways is to play lots of games so students can learn their number facts, reasoning skills and team work. We have been learning our friends of 10 recently, numbers which add up to 10. For some students, it’s something they are still learning but for others, it was a way for them to extend what they already knew to solve other problems such as 17 + 13 for example. One of the games we have recently learnt at school is Guess My Own Card. Why don’t you try this at home and see who is the speed king or queen of your family when it comes to finding the missing part that makes ten?
Guess My Own Card
1. Pair up the cards in the deck to make 10. Picture cards are to represent 0. Eg 10 + King, 9+1, 8+2 and so on. Paring the cards is part of the learning too.
2. One person hands out a pair of cards without either person looking at them. Each person places the card on their head facing outwards.
3. On the count of 3, players turn towards each other and based on the card the other player is holding on their head, they have to calculate what their own card is. For example, if my partner’s card is a 7, then I know my card is a 3.
4. The fastest player to yell out their card gets to keep the cards. The person with the most cards at the end is the winner.
Have fun playing the game!