Graphics Technology
Graphics Technology
Course Description
Graphics are everywhere, from your favourite video game, to the clothes you wear and the packaging on your favourite foods. The term Graphics covers a range of visual communication techniques, such as freehand sketching and illustration, architectural and engineering drawing, animation, images, patterns, texts and digital models. This course provides students with practical, hands-on experiences in all of these areas and more, while developing an understanding of how Graphics is used as a universal language in our global society. The course features an emphasis on the practical application of a range of innovative and exciting skills and techniques used to create manual and computer-aided graphics for a range of different situations.
What will students learn about?
Graphics Technology students develop an ability to think creatively, devise solutions and communicate information to a range of audiences using a variety of graphical techniques and media.
Students will learn about the principles, materials and techniques involved in producing a variety of graphical communications, including images, models, pictures and drawings. They will gain an insight into the diverse Graphics industry, exploring the variety of careers and job-roles that can be undertaken, such as:
- Graphic Design
- Architecture
- Computer Animation
- Product Illustration, and
- Computer-Aided Drafting.
They engage in both manual and digital forms of image production and manipulation in a variety of contexts across an ever-increasing range of vocations. Students will also learn to interpret and analyse the meaning and purpose of graphical images and presentations as they develop an understanding of graphics as a universal language across industrial, commercial and domestic applications.
Students in the Graphics Technology course will learn to design, prepare and present graphical presentations using a variety of manual techniques and exciting new digital design and presentation technologies. This includes the visualisation and manipulation of three-dimensional concepts and images, and the interpretation and presentation of ideas in individual and collaborative contexts.
Design-thinking and problem-solving through graphical techniques are key aspects of this course, and as such, students develop knowledge and skills that are transferrable and relevant in an increasingly global and digital age. They will learn to solve problems through the planning, development and production of quality graphical solutions to authentic design problems and situations.