Wilson 'Play is the Way'

Timeball

Timeball requires effective communication, self-regulation, strategic and quick thinking, concentration and persistence.

 

In being simple to understand but difficult to achieve it can be quite demoralising. The class plays as one team and success is largely dependent upon everyone making decisions for the good of the whole class.

 

Students have to stand in an area, facing different directions with their feet together. They then have to throw the ball around the circle and sit down once they’ve successfully passed it to another student. If the ball hits the ground or a student moves their feet the game is over and you start again.

 

The aim is to move the ball around the group as quickly as possible. Once successful you can introduce a second ball which must follow a different path.

                                                                  

 

                                                                    Piccadilly Circus

This is a frantic, noisy game requiring good communication skills to be done well. The whole idea is to get the best possible time and to do that, the whole class will have to work as one cohesive unit.

 

Students have to move one, two or three balls around a circle as quickly as possible and can only sit down when they have passed all the balls. The goal  is to have everyone seated as quickly as possible.