Wellbeing

Wellbeing Activities for Education Week- Brought to you by the Wellbeing Captains!

 

As part of our Education Week celebrations and activities, the Year 6 Wellbeing Captains, Anika and Ryan, developed two games that could be played in the classroom to support wellbeing learning.

 

The game for the Foundation-Year 2 students links in to their learning in Respectful Relationships and also the Stand Up Project, with the learning intention of understanding different emotions one might feel in recognising that others can feel a different emotion to me within the same situation. 

 

The captains wrote this blurb to help teachers implement the activity:

F-2 emotion bingo game: 

This game is for you to understand that you can feel different emotions and that’s okay. 

People may have different emotions to a specific scenario; everyone is different. 

How you play- Your teacher will read out a few scenarios and you should have a bingo emotion board with emojis on it. Whatever scenario is read out, put a counter on the bingo board choosing an emotion you would feel if that scenario happened to you. 

Three in a row is Bingo!

 

The game for our Year 3-6 students to build on learning about Friendship Fires, Mean on Purpose and Bullying. We are promoting discussion around how people might interpret a situation differently, as well as highlighting that Friendship Fires are the most common issue we see but they can easily grow into a Mean on Purpose situation if left unchecked.

 

The captains wrote this blurb to explain the activity:

Years 3-6 game: Get ready to move around! 

This game will teach you about friendship fire, mean on purpose and bullying. Everyone in your class will get a card from their teacher and that card will have a scenario on it of either a friendship fire, mean on purpose or bullying. Match the scenario with the word it represents on the card. 

When everyone has got their card you will move around and sort yourselves into friendship fire, mean on purpose or bullying groups depending on the scenario you have been given.

This game will help you understand these three words. 

 

Feedback from participants was that the students were highly engaged with the games and the games helped facilitate great, meaningful discussions.

Well done Wellbeing Leaders!

 

Katie,

Wellbeing Officer