Game design

Courses in Victoria 2021

Games Design courses are offered at a number of institutions in Victoria.  Often, they are specialised courses, other times games design is offered as a major in Computer Science and/or information Technology degrees.  Some courses have a specific math requirement, so students are encouraged to browse the links provided. A number of these courses are included below, but for a comprehensive list, visit VTAC.  

INSTITUTION

COURSEMAJOR STUDIES IN 2021

Federation University

Bachelor of Information Technology (Games Development) 

3D Modelling & Animation, Agile Coding, Big Data & Analytics, Cloud & Enterprise Computing, Communications & Technology, Computer Games Design, Data Modelling, Game Development Fundamentals, Game Programming, IT Problem Solving, IT Professional Engagement, IT Project Management Techniques, Mobile Development Fundamentals, Networking & Security, Professionalism & Entrepreneurship, Systems Modelling, Understanding the Digital Revolution, User Experience, Web Design.

 

RMIT University

Diploma of Digital Media Technologies

Animation (2D), Animation (3D), Audio and video production, Augmented Reality (AR) design, Cinema language, Design for mobile devices, Digital imaging, Digital media, Games design, Graphic design, Interactive media, Interface design, Mixed Reality design, Motion graphic design, Scripting and development, Social media, Virtual Reality (VR) design, Web design.

 

Bachelor of Design (Games) 

3D animation, 3D design, Arts (contemporary), Computer graphics, Computer programming, Digital animation (games), Digital art and design, Digital imaging, Entrepreneurship, Games design, Games development, Games programming, Games technology, Graphic design.

 

Swinburne University

Diploma of Digital and Interactive Games

2D animation, 2D concept art, 3D animation and modelling, Digital imaging, Game theory and design, Games development, Project management.

 

Bachelor of Games and Interactivity

3D modelling and animation, Audio and video production, Game design, Games development, Games technology, Narrative design, User experience design.

 

Bachelor of Games and Interactivity/Bachelor of Animation

2D and 3D production techniques for animation, 3D modelling for objects and environments, Acting for animation, Action analysis and locomotion, Behaviour and motivation in games, Character and environment design, Character animation, Development and pre-production, Digital game prototyping, Genre and the moving image, History of animation, Pervasive game design, Physics of games and animation, Principles of game design, Production and post-production, Production management for animation, Screen writing, Sound design and acquisition, User-centred design and evaluation, Writing and directing for animation, Writing for interactive narratives.

 

Bachelor of Games and Interactivity/Bachelor of Computer Science

Cybersecurity, Data science, Games and interactivity, Games development, Internet of Things, Network design, Software design, Software development.