Degree Snapshot - Animation & Gaming Degrees

Animation & Gaming Degrees in Victoria in 2023
Animation and games design courses offer students a range of opportunities to be exposed to, and develop their skills in, subjects such as computer coding, computer programming, broad IT skills, simulation, and modelling, computer-based 2D and 3D, interactive information design, and virtual environments, to name but a few. Below is a list of some undergraduate degrees offered at Victorian Universities.
For a comprehensive list of courses (including the many double-degree options) on offer at Victorian universities, TAFEs, and Private Providers, visit VTAC.
INSTITUTION | COURSE NAME | VCE PREREQ’S | MAJOR STUDIES IN 2023 |
DEAKIN | Film, Television & Animation
| Units 3 and 4: a study score of at least 25 in English (EAL) or at least 20 in English other than EAL.
| Animation (major only), Animation and motion graphic (minor only), Film studies (minor only), Producing screen content, Screen content production (minor only), Screen production (major only), Scriptwriting (minor only), Visual effects and virtual production (minor only). |
MONASH | Media | Units 3 and 4: a study score of at least 27 in English (EAL) or at least 25 in English other than EAL. | Animation, Automotive design, Collaborative design, Communication design, Computer-aided design (CAD), Design, Design theory, Digital media, Furniture design, Graphic design, Illustration, Industrial design, Interactive design, Materials technology, Product design and development, Spatial design, Transportation design, Visual communication, Web design. |
RMIT | Animation and Interactive Media | Units 3 and 4: a study score of at least 30 in English (EAL) or at least 25 in English other than EAL. | 2D animation, 3D animation, Animation, Animation design and production, Computer animation, Concept art, Design, Digital arts, Illustration, Imaging and sound, Motion design, Projection mapping, Visual effects. |
Games Design | Units 3 and 4: a study score of at least 30 in English (EAL) or at least 25 in English other than EAL. | 3D design, Arts (contemporary), Digital art and design, Entrepreneurship, Games design, Games development, Games programming, Games technology, Graphic design. | |
SWINBURNE | Animation | Units 3 and 4: a study score of at least 30 in English (EAL) or at least 25 in English other than EAL. | 2D 3D and Stop-motion animation, Animation history and theory, Character and environment design, Character locomotion and performance, Conceptual sketching and life-drawing, Human and animal anatomy, Producing and production management, Screenwriting, Sound design, Storyboarding and narrative development. |
Games and Interactivity | Units 3 and 4: a study score of at least 30 in English (EAL) or at least 25 in English other than EAL. | 3D modelling and animation, Audio and video production, Game design, Games development, Games technology, Narrative design, User experience design. | |
Games and Interactivity/Animation | Units 3 and 4: a study score of at least 25 in English other than EAL or at least 30 in English (EAL). | 2D and 3D production techniques for animation, 3D modelling for objects and environments, Acting for animation, Action analysis and locomotion, Behaviour and motivation in games, Character and environment design, Character animation, Development and pre-production, Digital game prototyping, Genre and the moving image, History of animation, Pervasive game design, Physics of games and animation, Principles of game design, Production and post-production, Production management for animation, Screen writing, Sound design and acquisition, User-centred design and evaluation, Writing and directing for animation, Writing for interactive narratives. | |
UNI MELBOURNE | Fine Arts (Animation) | Units 3 and 4: a study score of at least 30 in English (EAL) or at least 25 in English other than EAL.
| Animation. |
VICTORIA UNIVERSITY | Animation & Visual Effects | Units 3 and 4: a study score of at least 25 in English (EAL) or at least 20 in English other than EAL. | Animation, Visual effects. |
