Computing and Design

This course encourages innovation and problem-solving through the integration of digital technologies and physical product design. Students will explore how coding and fabrication can be used to address real-world challenges, developing both technical and creative skills in the process.

The subject is structured around two major project-based learning experiences. In the first, students design and prototype an app that addresses a social issue, learning the fundamentals of user experience (UX), interface design, and coding logic. In the second, students identify a real-world object that can be improved or repaired, and use CAD software, 3D printing, or laser cutting to fabricate a functional solution.

Throughout the course, students will engage in the design process—defining problems, researching, prototyping, testing, and refining their ideas. They will gain experience with digital tools such as Adobe Illustrator and Tinkercad, and develop practical skills in coding, CAD modelling, and digital fabrication.

This subject builds on foundational skills introduced in junior Computing and Design Technology courses and provides a strong pathway into senior-level subjects such as VCE Applied Computing, Software Development, and Product Design and Technology. It supports students in developing the confidence and capability to pursue further studies and careers in design, engineering, and digital innovation.