Year 10 Subjects: Technologies

Applied Computing, Food Studies, Product Design and Technologies (Fabrics), Product Design and Technologies (Wood)

Year 10

Year 11

Year 12

Applied Computing

Applied Computing 

Units 1&2

Applied Computing 

Units 3&4

 

Food Studies

Food Studies Units 1&2

Food Studies Units 3&4

 

Product Design and Technologies (Fabrics)

Product Design and Technologies: Fabrics 

Units 1&2

Product Design and Technologies: Fabrics 

Units 3&4

 

Product Design and Technologies (Wood)

Product Design and Technologies: Wood 

Units 1&2

Product Design and Technologies: Wood

Units 3&4

 

Applied Computing

Overview: Students are introduced to the fundamental concepts of computing, from the early development of computers to object oriented programming OOP. Coding skills and computational thinking are encouraged to help students express their creativity through interactive projects where they create software using Python. Software tasks are designed to foster creativity, problem-solving skills, and collaboration.

 

Building a PC from components gives students hands-on experience in the identification and use of computing hardware, installing an operating system and assembling a network using an Enterprise Dell server and network switch. The concept of network (NAS and SAN) storage are explored as we build and manage a TrueNAS server and a small network.

 

Understanding the role of components, binary counting, data transfer techniques and storage through to the emerging technologies of VR, AR, AI, AGI and ASI are aims of the course through to knowing the general principals around satellites, GPS, QR codes and a broad general overview of the large information technology space.

 

The subject concludes with some Website Development. HTML and CCS are foundational web technologies introduced to enable students to understand and work with web pages, improve online content, and even jumpstart more advanced coding skills. Students build several web pages that involve hyperlinks, images, menus and layout.

 

Areas of study (course projects may include):

  • Introduction to coding using a visual interface
  • Creation of an application as a project
  • Understanding control structures – Sequence, Selection (Conditional), Iteration (loops)
  • Introduction to Object Oriented Programming languages (Python)
  • Identify and install computer components
  • How binary underlies the function of computers, monitors and everything IT
  • Innovative and emerging technologies – StarLink, GPS, AI, AGI, ASI, VR
  • Introduction to Spreadsheets and Databases
  • Website Development

Assessment:

  • A folio of programs made with Python
  • Measured progression through our interactive Python courses
  • Creation of a single page responsive website for a small business
  • Creation of a small business website

Food Studies

Overview: This unit aims to prepare students for VCE Food Studies. Students will investigate the properties of key foods and their natural components through practical cooking activities. Students will develop creative design plans and practical skills while learning about current food trends, environmental issues, cultural eating habits and food presentation styles. Food tastings and product research will develop sensory analysis skills and allow for reflection and evaluation.

 

Areas of Study:

  • Food chemical, functional and sensory properties, and preparation, including key foods and natural food components
  • Techniques for cooking food
  • Current food trends, personal eating habits, cultural identity through food and environmental food issues 
  • Developing food design plans, producing, and evaluating a range of food items

Assessment:

  • Production
  • Design and research tasks
  • End of Semester Examination

Product Design and Technologies (Fabrics)

Overview: In this unit students will develop and present design ideas for a fashion item to suit a particular occasion. Construction of the garment/s will develop skills in a range of processes and techniques, whilst giving students a greater understanding of following commercial patterns. Students will investigate Elements and Principles of Design, fibre and fabric properties, current fashion trends and environmental issues in the textiles industry. Students will design and produce their own fashion item/s.

 

Areas of Study:

  • Development of a Fashion design folio
  • Fashion production skills and techniques
  • Design elements and principles
  • Fibre and fabric classification and properties
  • Current fashion trends and environmental issues

Assessment:

  • Design folio
  • Practical work
  • Research tasks
  • End of Semester Examination

*Additional costs: The materials for their choice garment are an additional cost as this varies from student to student.


Product Design and Technologies (Wood)

Overview: This unit is designed to introduce students to the principles of design thinking and the design process. Students will learn how to use Computer-Aided Design (CAD) software and create digital folios to document their design process. They will also learn about different materials and manufacturing processes as they work on their projects. The course is structured around a series of projects that build on each other, allowing students to develop their skills and knowledge over time.

 

Areas of Study:

  • Develop design thinking skills and gain an understanding of the design process
  • Learn how to use Computer-Aided Design (CAD) software to create digital designs
  • Create digital folios to document the design process and showcase your work
  • Explore a range of materials and manufacturing processes to create unique products

Assessment:

  • Design folio: Students will create a digital folio that documents their design process
  • Product design: Students will design and create a product using CAD software
  • Practical work: Students will apply their hand-on skills to create a product using different materials and manufacturing processes.